Farming and food
Farms fund your economy. Hunger behaviour on CobbleVerse may differ from vanilla — treat food as healing/utility too.
Contents
Farm setup example
Top-down layout with water channels so every crop stays hydrated. Click the diagram to enlarge.
Pack note: No Hunger datapack
CobbleVerse ships a No Hunger datapack. That means classic starvation pressure is reduced/removed compared to vanilla. You still want farms for emerald trading, animal breeding, and some healing foods — not only to fill a hunger bar.
Details: Pack differences.
Wheat → emeralds → PokéDollars
- Break grass for seeds; craft a hoe.
- Till dirt within 4 blocks of water.
- Light the farm; do not jump on crops.
- Trade a Farmer villager for emeralds.
- Sell emeralds at the Bank (~400$ each on this pack). See Economy.
Other useful farms
- Apricorns — balls (guide)
- Sugar cane / paper — Empty Maps for gym maps
- Animals — leather, food, trading leftovers
- Kelp / seagrass — Misty map items need Shears for seagrass
See also: Villages · Essential recipes